// summary
Monoio is a thread-per-core Rust asynchronous runtime that utilizes io_uring, epoll, and kqueue for efficient I/O operations. By avoiding work-stealing, it eliminates the need for tasks to implement Send or Sync, allowing for safe and efficient use of thread-local storage. This architecture is specifically optimized for I/O-bound server applications where maximizing throughput is the primary goal.
// technical analysis
Monoio is a high-performance, thread-per-core Rust async runtime designed specifically for I/O-bound server applications. By utilizing a thread-per-core model, it eliminates the need for tasks to be Send or Sync, allowing for safe use of thread-local storage and avoiding the overhead associated with work-stealing runtimes. It leverages native asynchronous I/O APIs like io_uring, epoll, and kqueue to maximize throughput, though this design choice prioritizes performance over universal compatibility.
// key highlights
// use cases
// getting started
To begin, ensure you are using Rust 1.75 or later and verify that your Linux kernel supports io_uring (version 5.6+) with appropriate memlock configurations. You can then add Monoio to your project and use the #[monoio::main] macro to define your entry point, utilizing the provided TcpListener and stream abstractions to build your asynchronous network services.